Monday, January 19, 2009

WebFlock 1.0 (Business Application)

Electric Sheep Company launched WebFlock last year. It provides both product and service to host your own 3D social space that can be customized to create branded experiences and foster community-based online interactions (private virtuality).



Where are we going with the creation of virtual experience in cyberspace?

I think the phase 3D Net makes a straightforward point. In addition to the real-time attribute, spatial dimension + simulated physics allow us to perceive the virtual experience more like our physical reality. Space is able to contain all kinds of objects in life, and probably so does the virtual space to contain all kinds of media and facilitate social interactions. Fantasy also becomes more "real" since there is a total control over one's visual representation.

Based on our basic instincts, design and technology builds many new things:

• People talk to make sure they exist and others exist (Chatting is the highlight feature of WebFlock).
• People play games to survive and understand how to work with other people.
• People read stories to see the world in another perspective and reflect upon it.

Competitor? Qwaq

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